In high tones (>220) it will compress, this prevents clipping. I realized a proper gamma to be color-neutral for a wide range. This filter uses sensitometric tone mapping. It uses the linear tone mapping to achieve this accuracy. This filter represents the colors with an accuracy of 98%, if a sunangle of 45° is used. It uses SDR dynamic and emulates some HDR effects. The goal is to have less contrast in mid and high tones.Ī filter for very bright monitors. This filter works with the Reinhard tone mapping. CSP’s emissive and bounced lights are dynamically optimized for day and night light.The filter also adapts the color balance for different light situations.Ī clone of _Sol_Extra. Thanks to Planet Coaster’s blueprints, copy and pasting your way to a beautiful, fully-functioning park is easy. The filter tries to have an optimal exposure for all situations. Related: for more creativity run amok, check out the best Minecraft mods. This filter has a static exposure, which is adapted for daytimes.
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