![]() ![]() it seems they kinda use elder scrolls levelling system where you use stuff and it will level up. ![]() great art direction and graphics in general. There is also traits, that exactly works like perks from fallout game. I think these are leveled up by bethesda system where you use, you get exp in that part.Įach skills is also a skill tree on its own, it's unlcear how you get the points to fill the skill tree, but it looks like this: rhetorics (kinda like speech or persuation) big guns = probably grenade launchers, minigungs, etc It seems these are levelled by skill points ![]() Stats: like fallout, there are several governing attributes: so far it is just question, but like fallout the character can have personality trough the dialogues. typically, there are 3-6 (can be more) responses you can choose. this works kinda like TPS, but with isometric view.ĭialogue is pretty much your standard RPG dialogue with the dialogue box and responses. If you equip a gun, RMB will make a reticle and crosshair appear and RMB will shot. so far you can spam block with no timing effectiveness, but its really responsive If you equip melee item, click LMB will attack, and ctrl to block. mouse button to attack, typical RPG inventory, looting and crafting system. The gameplay is action RPG, you control one character with WASD like usual. ![]()
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